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Witcher 3 - A Satisfactory Ending

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Sometime back in 2019 I started a Witcher 3 new game plus and managed to finish it just recently. Witcher 3 is tagged as an RPG and one of the greatest RPGs made at that. Sadly I didn't get it. I viewed it as an excellent action adventure featuring great story telling and immersive quests. Witcher 3 is one of the games that set me on this "what is an RPG anyway?" quest. This new game plus save is an attempt at a role play. I picked a combat style, ability branches and a character type for Geralt and tried to adhere to it. He wound up a hybrid combat/alchemy build of the cat school. This version of Geralt always bargained for cash and never turned down an opportunity for a game of Gwent, a drink or a tryst. He was often rude and impatient. He frequently took the easy way out unless an ally was involved. I read an article recently describing some narrative choices that Geralt just wouldn't make. I struggled myself with some of those choices and came to the same conclusi...

Skyrim - Some Complaining about Creating Character Classes

 A decade later and I'm still annoyed about the armour cap. Not that it exists but that no where is it mentioned in the official documentation. It's common knowledge now and I suppose I should get over it but it's helpful to know when constructing a character. I just completed a fourth playthrough and the third attempt at a specific roleplay. I have always been intrigued enough with the vanilla versions of the game that I have only installed one mod. I suppose the temptation to create some warrior/blacksmith/enchanter whatever class that is will always be there. Especially since Bethesda eventually removed the level cap and made every perk attainable. Depending on armour choices it's even necessary to put some perks in the smithing tree if you want to improve it. There are some useful perks in the armour tree but boosting the rating beyond the cap is pointless if you are also crafting.  There are some other details that are good to know but that's the big one for me...

Skyrim Anniversary Edition Survival Mode Spoiler - How to Get the Warmest Light Armors

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  Fur   Glass   Stalhrim   Dragonscale   Nightingale   Skaal   Ancient Shrouded Cowl   Orish Scaled   Daedric Mail   Amber   Studded Dragonscale Staying warm in survival mode presents a new challenge for role players especially in the northernmost regions. Heavy armor is the easiest option. Steel armor with high warmth ratings appear as loot early and only requires one smithing skill point to craft. Glass is the earliest craftable light option. It requires 70 points to unlock the perk in the light smithing tree and becomes lootable at around level 36.  Early game light armor builds need to either wear heavy armor or stick around warmer areas of the map until some warm light sets can be acquired. I've included here a list of the warmest light armors that I am aware of with screenshots of the sets that I have acquired. The maximum equipment warmth stats that I have seen are 54 for body armor, 29 for helmets and 24 for boots and g...

Skyrim Anniversary Edition Spoiler - The Best Player Homes for a Survival Run

 The anniversary edition adds a number of Creation Club player homes designed to enhance role play. Because survival mode removes most forms of fast travel some of these homes are unfortunately less than convenient. This is a subjective list of homes I found useful. It assumes players have all Creation Club content installed but I include non CC options as well.  Shadowfoot Sanctum This Creation Club home is my personal favourite but my character for this run is a dual dagger wielding thief/assassin. Located in the Ratway in Riften, it offers full amenities including a smelter which the Riften blacksmith lacks and easy access in and out. The hired carriage is close by. Riften is a fishing town which means lots of food and salt pile for the scrounging. It's fully furnished at 7500 gold which makes it cheaper than upgrading Riften city home Honeyside. Players can make use of a free bed and a cooking pot at the boarding house while saving gold for the purchase. On the downside, R...

RPG Tourist's 2021 Game of the Year Picks.

 December was a very slow month for me and January is looking even slower. Nine days in to 2022 and I'm just getting around to this. It's a short list because I only played four games actually released last year. First up The Signal State for PC, a modular synthesizer logic puzzle game. I got halfway through and then became stuck on a puzzle so basic that no one had posted a solution to it. I'm hoping to return once I have completely forgotten anything about the game and just magically solve the puzzle. Then it was Lost in Random for PS4, a game I wrote off as being very clever.  Lost in Random (review) I had no intention of getting Far Cry 6 but gave in after seeing so many Twitter folks having fun with it. Of course they all posted their trophies/achievements and moved on while I was still saying "Hey Chorizo. Let's see what's on the top of THIS mountain."  Far Cry 6 - Fun and Terrible All at the Same Time Last but by no means least there is Guardians of...

Far Cry 6 - Fun and Terrible All at the Same Time

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Sometimes I think Ubisoft makes games for me specifically.  By terrible I mean the seriousness of the subject matter. The writers do make some points about violence, corruption and power. The question of whether the ends ever justify the means hangs over the main story missions right to the end. But otherwise it's all just ridiculously over the top. This is only my second Far Cry game but I assume this is typical for the series. I was so entertained by exploration, random encounters and playing in the sandbox that I hardly needed a mission structure. A half hearted attempt to get some achievements only led to more nonsense and photo shoots. The crafting system had me enthusiastically infillitrating military targets. Unfortunately the process usually began with me doing careful recon and noting priority targets only to hit the wrong buttion and fire a grenade. Chaos! Incoming air support! Military vehicles headed your way! Playing on PC with a Steam controller only added  to th...

Divinity Original Sin 2 - I'm Now Clear on What an RPG is I Think

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Ended the game with another peeping thing. It only took like five months but I finally calmed down enough to finish Divinity Original Sin 2. So now I'm all puffed up because I didn't need to go online for help. It only took dying a few more times to see the path through. I have to confess though that I had forgotten all about the weapon I had been saving for this exact moment and pulled it out just as all was to be lost again. Eureka!  That bad feeling I had that my heroine maybe shouldn't be doing all this stayed with me to the end. My ultimate decision was good in the short term but had long term negative consequences. I don't feel like contemplating the political philosophy of that and I'm just letting it go.  I did watch The Cantina's YouTube video on Why Skyrim is Not an RPG  right after. I can't say that I disagree with anything he said. My issue with Skyrim is that you can role play within it's systems if you like but Bethesda doesn't offer an...

Marvel's Guardians of the Galaxy

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Drax is the best Guardians of the Galaxy is populated with great characters but my favourite is Drax. Edios-Montreal went their own way with this title but stayed faithful to the tone and charm of the movies. Not an easy feat. The music, the writing, the artwork and the gameplay all just worked together as an experience. When I first entered the ship as Peter Quill I felt drawn in by it's imagery. Combat might be a weaker aspect but the game has momentum. As usual, I didn't find much of anything. I didn't even save many photos or clips. I was just swept along. There is an option to start a new game plus and look for those missing collectibles but for now I'm savouring a first trip through. It wasn't entirely bug free and there was some frustration with loading screens and repetition but the game never broke. There's not much else to say besides this is a likely game of the year contender. Oh and I shut the fridge door.  

Some Bioware Creators Discuss Mass Effect

  The Inside Story of Mass Effect 3's Endings, Finally Told - YouTube Bioware Writer Reveals the Truth for the Most Unsubtle Line in Mass Effect (fanbyte.com) Bioware creators shared some much appreciated insights in these interviews. I spouted off about Mass Effect 3's ending myself. It was purely subjective and relayed as I experienced it but I don't think the ending detracted that much from the overall quality of the series. I should have made that more clear. Most of my complaints about Bioware games are technical. I'm unhappy with the user interface or how obscure systems can be to the player. Stuff like that. I've always liked the writing and the effort creators go to engage players. I respect developers like Bioware for doing hard things and taking the flak for it. And I'll never turn down a new Dragon Age or Mass Effect.

Red Dead Redemption

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  Obsessed with this eye patch for some peculiar reason. At long last I have played through Red Dead Redemption's main story. Inept me gave up too quickly on my first effort but I always intended to try again. If I worried that RDR would be a disappointing step down from RDR2, I shouldn't have. This game holds up. I even managed to become utterly confused for a minute during one session start. "Why am I in New Austin?" "What is John wearing?" "Why is everything so crisp and detailed?" "Ohhhh I have started the wrong game."  Playing RDR2 first probably made it easier for me. I enjoyed a little simpler control scheme and game systems. Fear of never leaving McFarlane ranch caused me to set the mode to casual. To compensate I played with the mini map off most of the time. I never, ever knew what was going on and the results were usually hiliarious. I bought a lot of property in the hopes John would respawn somewhere remotely close to where he...