Assassin's Creed: Odyssey or Origins?
Warning: Minor
Spoilers
I just finished the
family story quest line in Odyssey but still have two major quest
lines to finish not to mention add ons. The map is not yet fully
explored and is still cluttered with incomplete objectives. Still, I
feel I’ve given the game a fair enough shake to compare it to my
Origins experience.
It’s clear that
the same development environment was used for both games but Odyssey
leans heavily towards RPG and Origins leans slightly more to sandbox.
The maps are equally stunning. If I had to recommend one over the
other, I would pick Odyssey for it’s game play improvements.
Systems are so similar you could almost describe Origins as a game
length tutorial for Odyssey albeit a very entertaining one.
Both games offer
loads of optional content but Odyssey offers more incentives to
engage with that content. This is due to more elaborate equipment and
naval options. Origins usually rewards some coin and XP plus a purely
cosmetic item or a weapon/shield with special attributes. After
enough progression, these things are fairly easy to shrug off.
Odyssey intertwines upgrades and abilities with quest and character
progression. Sometimes to get X you have to do Y to get Z. A lot of
equipment enhancement unlocks simply through game play but if you
want to target specific enemies or focus on a play style you’ll
find yourself pursuing particular challenges. Cosmetic options unlock
as you acquire armour pieces. There are some cosmetic upgrades
available as rewards or for purchase but for the most part everything
you do in Odyssey enhances your character in some satisfying way.
Odyssey’s
abilities tree is a substantial improvement over Origins’. In
Origins you have to spend points on abilities that should have been
automatic or buy abilities you don’t want to get the ones you do.
Some abilities seem pointless or difficult to execute. Control
assignments are arbitrary. Odyssey cleans all of this up. This makes
combat slightly more enjoyable for me and yes that Sparta kick is
cool. The only problem I have is with switching the ability wheel.
Sometimes I expend adrenaline I don’t want to.
You get your choice
of immortal horse in Odyssey and to my delight you can crouch and
perform assassinations from horseback. Phobos is not nearly as balky
as Origin mounts and I have never had to abandon him near a mountain
top.
Branching dialogue
choices , knock out abilities and non-fatal solutions are a welcome
change. I was queasy with Bayek’s default kill approach.
For all that’s
added and enhanced in Odyssey, what’s removed from Origins is
notable too and that tempers my enthusiasm. Tools are removed in
favour of more direct combat abilities. You can still play off of the
environment in Odyssey but not to the same degree. I spent much of
Origins learning what kind of disruptions I could cause. The point of
some abilities became more obvious as I went along. It seems like
Odyssey has quests popping up and disappearing constantly. Origins
has more random events. In Odyssey, I became obsessed with upgrading
my ship which requires so many resources that I selected lucrative
contracts and bounties over side quests. I know I missed many quests
related to my in game choices but the map is so time consuming I keep
grinding. Low yield time limited quests are just a no no. Origins has
its grindy parts too but they can be fun. One time I collected
chariots by hanging around an intersection and ambushing convoys for
precious metals.
I miss the random
events and the friendly animals. I climbed onto a small boat on a
river bank and a cat jumped on board with me. I panicked when we were
immediately attacked by hippos but we escaped with kitty unharmed. I
don’t know what happened to it. It was gone when I returned to the
boat but it’s one of my favourite moments. I took screen shots of
my horse being goofy. I engaged in a lot more mounted combat. For all
Phobos’ virtues he goes down at the drop of a hat. I trashed
things, set them on fire, threw sleeping powder in campfires,
poisoned entire garrisons and hid in moving wagons.
Because of some
positive changes in equipment management in Odyssey some merchant
types are no longer necessary. Collectibles are often under guard or
marked for a bounty. This makes locations interesting strategically
but dull to explore. I was bitterly disappointed in Athens compared
to Alexandria. I love Alexandria and returned often. Athens has two
inconveniently located blacksmiths and is brutal to navigate. That’s
fine. There’s better places to go. But I liked revisiting places in
Origins. I checked out all the shops, visited with Reda and explored
buildings I hadn’t been through yet. I do explore new areas in
Odyssey but it’s mostly to reveal map markers. I don’t
investigate as much because I’m not expecting anything unusual or
funny to happen.
I still have quite a
lot to do in Origins including the Pharoahs DLC but I’m tempted to
just go back and do the discovery tour. Herodotus is another Odyssey
disappointment. He rides around on the boat but he doesn’t say all
that much. If there ever was a character you would like to be chatty
it’s him. Perhaps Ubisoft has plans for him who knows? I’m still
playing Odyssey and I keep on unlocking stuff. I haven’t tired of
it yet.
In some ways the
structure of the two games suit the main characters. Bayek is a loyal
Egyptian deeply connected to the people and the land. His story is a
linear one. A story of tragedy and betrayal that transforms him from
a respected arbitrator and protector to a dissident and avenger. It
was always going to end the same way. Odyssey’s story is a little
more open ended. The main character is also driven by revenge but
gets to make moral choices. He/she has a chance for forgiveness and
to forgive. Bayek questions himself but ultimately believes that he’s
on a moral path as do future assassins. Bayek evolves into an
assassin but Kassandra/Alexios starts out as a mercenary. It makes
sense that weapons, skills and equipment would be a preoccupation.
Kassandra is a great
character but I think I would have enjoyed Alexios just as much. I
like Bayek and Aya a lot even though they made me queasy sometimes.
Both games are filled with entertaining NPCs. Both games also get
criticized for fetch quests but it’s inevitable with that much
space and content. I’m not sure about Odyssey because I picked
those kind of quests on purpose. The main quest line I have finished
is good I think. I thought quests in Origins were varied enough to
keep it interesting.
I find Odyssey
engaging and rewarding to play but I miss the unscripted fun I could
have in Origins. I’m sticking with my recommendation of Odyssey’s
deeper and well implemented systems. It all depends on style though.
Not everyone will grind resources because they can’t work a virtual
ship effectively like me. If you don’t care that much about
character and inventory management and have a tolerance for
imperfection then Origins might be the better game.
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