Bioware has Broken my Brain...Again
I have completed the
Dragon Age II base game but could not wait to dig into Mass Effect 3
so I’ll return to the DLC later. Mass Effect’s performance issues
are noticeable but it’s playable and I sprang for its DLC.
I decided to
resurrect the smarty pants female character that I abandoned in
Inquisition but as class mage this time and left the difficulty on
normal. She was pretty useless for most of the first act. To survive
battles, I kept putting together incompatible parties to complement
her lack of skill. Ok all the bickering was pretty funny but Hawke
had become an irritating goofball that only Varric could love. The
prospect of an incompetent Hawke left alone on an Act III
battleground was looming over me.
If I wanted to avoid
that situation, I had to form parties that made narrative sense as
well. Hawke also had to become a little more sensitive. Most
companions were neutral enough that she could have gone the other way
but working towards friendship seemed easier. I was also kind of
fascinated by the weird elf. He’s simultaneously repulsive and
appealing. He has a Final Fantasy over sized sword sort of thing
going on.
At this point, I dug
into the tactical system which I misunderstood completely. I thought
the game read each condition sequentially in a loop. It works more
like a looping case statement. The list is read until a condition is
true, the action is fired and the loop starts over. This explained
why every one died without consuming a single health potion. It also
means that you need to pay close attention when you upgrade
abilities. Shorten one cool down time and your whole tactical set up
can go out of whack.
Dragon Age II gets
criticized for a lot of things but its companion management menus are
the worst. You can only view companions when they are in your party.
There are quite a few safe places to gather your party but your
player home is the only place that has storage. Want to know how that
in person dialogue just impacted a relationship? Go gather your
party. Stashed away some cool weapons and accessories for higher
levels or specific companions?. Memorize your companions’ weapons
stats, dig in your storage, gather your party, go outside and equip.
Rinse and repeat. Upgrading skills and tactics? Gather party, go
outside, look at skills menu, memorize cool down times, look at
tactics menu, adjust if necessary, go find an easy fight, stand
around and see if it actually works. Rinse and repeat.
The world building
is not impressive but the characters are engaging enough to make up
for it. I laughed out loud at dialogue quite a few times. I don’t
remember Origin’s combat that well but I don’t remember flailing
around as much as I did in this game. You can pause the action and
order your companions around but I was consistently too worked up to
remember that until sometime in Act II. I kind of admire Bioware
developers for creating these complex systems and user unfriendly
interfaces while optimistically assuming players will just figure it
out but they might get better reviews if they helped us out a little.
I did really like the reputation system and the pace of the game. I’d
love to do a replay as a male rogue raging asshole Hawke who is
obsessed with Isabella.
Warning: Spoilers
Ahead
From Inquisition I
knew something of what happened in Kirkwall but not exactly how it
all went down and that was the most rewarding part of the game for
me. At the beginning of Inquisition, I remember Cullen expressing
regret for his biases. The whole Dragon Age II conflagration rests on
Hawke not knowing some critical things and Cullen just being willfully blind. I did feel a little warmer to Cullen in Inquisition and
my original Inquisitor even tried to have a romance with him. My
Qunari Inquisitor despised him and perhaps rightly so.
Hawke only lost two
companions. She wasn’t friendly enough with Isabella for her to
return and she killed Anders. She didn’t really want to but he just
couldn’t be trusted. All companions agreed except weak willed
Merrill who was easy to win over. Despite being a mage, Hawke sided
with the Templars. Kirkwall mages had caused her nothing but grief.
As she said to Fenris just before the final battles, “Abominations
and blood mages? It must be Tuesday.”
The ending was a
little anticlimactic. Varric just finishes his story for Cassandra.
Hawke did lead the city for a short time and then quietly disappeared.
Knowing this whole story would have made picking sides in Inquisition
a lot more interesting.
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